
Sound is information
Most engagements are decided before anyone is visible. Footsteps, door audio and the direction of gunfire tell you the size of the group, its distance and whether it is moving toward you or past you.
Silhouettes and skylines
Never cross a ridge at the highest point. It costs you two seconds to walk around and saves you from being the clearest target on the server.
Positioning
The player who chooses where the fight happens usually wins it. If you did not choose the ground, disengage — that is not cowardice, that is arithmetic.
Practice deliberately
Recoil control is the last thing to fix, not the first. Fix your positioning and your sound reads and your existing aim will start winning fights it used to lose.

Put it into practice
Reading is cheaper than sulfur.
Every technique in these guides was learned on the servers below. Pick a region and test it tonight.